The late UK composer discusses pushing the Commodore 64 to its limits, plus a deep dive into Trent Reznor’s epic score to Quake.
Once again, Nick Dwyer gets taken on a trip through the UK of the 1980s, this episode by one of the “Big Three.” Ben Daglish – who passed away in October of this year, some weeks after Nick spoke to him for this episode – was part of the first generation of UK video game composers who helped create the blueprint for the country’s video game sound, and started the “arms race” of pushing the Commodore 64 SID chip to its absolute limits. It’s a great honor to celebrate the late composer’s contribution to video game music this week. Also in this episode, we take a look at the music of two powerhouses of the French video game industry, Ubisoft and Infogrames, and contributor and Berlin-based Scottish A/V artist Konx-om-Pax comes with a wicked selection of game music that inspires him. Nick rounds out the episode by digging into one of the most legendary soundtracks of them all, iD Software’s 1996 follow-up to Doom: Quake. It’s a revolutionary game for a number of reasons, but one of the biggest was its soundtrack by Nine Inch Nails frontman Trent Reznor. The industrial ambience and desolate soundscapes were unlike anything heard in a video game prior to its release.